Friday, February 11, 2011

VGC: The Other Half of the Coin Part Un

Exactly the title: The other half of the Pokemon game franchise.

The Pokemon Video Game Championships (VGC) or in Japan, World Championship Showdown (WCS), have been running since about 2008-09. Before then, there would be an occasional tourney, or ones such as Journey Across America (JAA) back in '06, and another called the Pokémon Emerald Ultimate Frontier Brain Battle. What a mouth full.

Unlike the TCG where you have to fork out possibly several hundreds of dollars getting the right cards to make a deck which could possibly be beat by someone who payed half that, or in some cases, a few hundred more, the VGC involves having the Pokemon game of choice, and of course the game system needed to get the best d*mn team together that you can.

Let's talk strategies. Unlike the TCG, I actually know alot more about this.

PEUFBB: I have no clue, I didn't even know there was such a thing till last year. It was back in '05 to commemorate the release of Emerald.

JAA: Mewtwo, Groudon, Lugia, Kyogre, etc...

VGC '09: Rain Dance was huge. It was the strategy of the World Champion, and many other winners at Regionals. Trick Room was a big contender, but while it could beat Rain, it also loses out to it. Goodstuffs, which is the use of generally good Pokemon, was also big back in the day.

VGC '10: Read above. The use of (some) legendaries such as how it was done in JAA made weather big. Rain Dance was still good, thanks to TopOgre (Technician Hitmontop and Kyogre). Sunny Day also shined, and Trick Room was just as big as before. Goodstuffs also did well. However, it was a combination of the two that had won Worlds '10 for Ray Rizzo.
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VGC '11. In the current state, it consists of Trick Room, Sandstorm, Tailwind, and the rare Sunny Day and even rarer Rain Dance. Goodstuffs still exists, and works quite well. With the Mental Herb buff, Trick Room is almost always able to be set up, and with the vast number of abusers this time around, is actually the most common of teams floating about.

Common mons:
Sazandora/Hydreigon
Burungeru/Jellicent
Morobareru/Amoonguss
Gigalith
Reuniclus
Urugamosu/Volcarona
Erefuun/Whimsicott

Among others.

That's not all though.

Stay tuned for Part Deux!

Tuesday, February 8, 2011

Cards, Cards EVERYWHERE

Upon a boring night, when there isn't too much else to do, I pull out some cards. But it's no ordinary deck that most are familiar with, that with aces, kings, queens, jacks, and the numbers one through ten. No, it is -gulp- Pokemon cards.

The Pokemon TCG is the card game version of the Pokemon video games, however, with several differences. It follows the same, "Defeat your opponents Pokemon" but with cards in lieu of the pixellized creatures that people such as myself are familiarized with. The game is played with 60 cards, one deck per person. You lay down six cards, dubbed "Prize cards" which are obtained whenever you "Knock Out" the other persons card. It doesn't seem too complicated now, but it gets more confusing. In addition to the Pokemon, there are "Trainer" and "Supporter" along with the occasional "Stadium" which are added to the mix. Trainers can be played multiple times in your turn, while Supporters can be played once a turn, and only one Stadium can be played at a given time. These cards may either help look for cards, deal damage, et cetera...

Confusing yet? To be honest, I got a little lost at first. But I figured it out at one point.

In addition, some Pokemon may have PokePowers or PokeBodies which can do various things during the game. Some can be very useful, such as Rain Dance (Feraligatr HGSS) which can allow placement of Water Energies on a card more than the usual once per turn. Energy cards are the staple of a deck. Without them, you generally cannot attack or with some, retreat.

So let's recap:
There are:
Pokemon
Trainers
Supporters
Stadiums
Energies
PokePowers
PokeBodies

Okay, this is getting to be a bit much. But it gets even worse.

Some are nearly unusable.

In the TCG, there is massive overcentralization in the types of decks used. Upon writing, "LostGar", featuring the Lost World stadium, is one of the biggest decks in the current format next to the long running "LuxChomp". There are of course some rogue builds floating about, but they have to be able to handle the mass majority AND the possibility of your opponent running a deck that rolls all over you.

tl;dr TCG is crazy.

Thursday, January 27, 2011

Birth By Sleep: Unraveling The Mystery

In the original Kingdom Hearts, there wasn't really too much mystery. The Heartless were spawned when somebody or something lost their heart. Ansem is the main villain.

But when Kingdom Hearts II rolled around, things became more confusing. Nobodies were introduced, apparently the side product of something becoming a Heartless. If their will was strong enough, the Nobody takes more of a human form, instead of a distorted oddity. Organization XIII is a bunch of humanoid Nobodies, headed by Manse- I mean Xemnas, who is, you guessed it, Ansem's Nobody. But wait?!

...

There's another Ansem.

So the original Ansem is a fraud, being the Heartless of someone who stole Ansem the Wises name. Xehanort or something, just Another with No Heart. -badumpssh-

Speaking of Nobodies, Sora has a Nobody, Roxas. All of these X's. Bleh. Sora has a Nobody simply because when he unlocked his heart to save Hollow Bastion or something, he became a Heartless. But Roxas looks nothing like Sora. Hmm...Lucy, you've got some 'splaining to do!

So Birth by Sleep rolled around, and while just as confusing, actually makes a bunch of sense outta this mess. Xehanort is actually an old man who decided to become evil so he could take over the worl-

Xehanort is a Keyblade wielder who believes darkness is good, and tries to make people evil  take their body for his own evil purposes. get this object called the x-Blade and unlock Kingdom Hearts like every other villain in the series. He tries to turn Ventus evil, but Ventus is too good, and what darkness was there got ripped out of him, and was turned into Vanitas. Ventus' heart was seriously weakened, and eventually was put into the body of a young Sora. Interestingly enough, Roxas looks like Ventus. Thusly Ventus became Roxas when Sora became a Heartless.

MYSTERY SOLVED.

Why are there so many Ansems?

Xehanort was successful in taking over Terra, who was succeeded by Riku (lastly Aqua who was succeeded by Kairi) and as a result of taking Terra over, became young again after tossing Terra into a suit of armor which is dubbed Lingering Will. Terranort, now just a young Xehanort (Instead of "Master Xehanort") became the apprentice of Ansem the Wise, (The good one) who studied the heart. Note, he cannot perform cardiology.

Eventually, Xehanort steals Ansem's name, becomes a Heartless, Ansem the Seeker of Darkness, and brings out the Nobody Xemnas. Xehanort is presumed to be the Unknown, has the suit of armor No Heart.

MYSTERY SOLVED.

So what of everything in between? Square Enix doesn't care It'll eventually be explained.

Return From the Different Dimension?

Okay, so my move was delayed.

I'm still here.

I still do what I do.

So what shall I do now?

Approximately every two weeks whenever I feel like it, this blog will still do reviews, but may also cover such topics as the VGC's, various games in development, etc...

Why did I decide to do it here?

To be honest, I'm lazy.